Hazard, Guanek and Coach Chief J join NRG Clash Royale

At NRG Esports we live to play, and it is now time for some serious mobile gaming action! Enter NRG Esports first Clash Royale League (CRL) signings. We are thrilled to announce the core of our Clash squad with the addition of Buzby “Hazard” Robb and Alessio “Guanek” Grancagnolo as our first two players for the inaugural season.

Buzby hails from Rhode Island and started playing Clash Royale in February of 2016. He has made an instant impact on the Clash community through his ridiculous play and smart content creation. Buzby’s close friend and partner in crime Alessio joins the NRG squad from Sicily, Italy. Alessio hit the Clash scene as a 3x World Ladder champion and has finished in the top 10 20+ times. He also was the Sus cup winner as a captain and player.

“It’s an amazing opportunity to be able to do what I love with my good friend Guanek, someone who I have looked up to since the early stages of ladder. I can’t wait to start competing and see how much this team can help me grow as a player, content creator, and whatever else may come in the future!” - Buzby “Hazard” Robb

“As a mobile entrepreneur, I couldn’t be more excited for NRG to enter the Clash League as one of the founding franchises.  With recognized stars like Hazard and Guanek we have the core of a top-flight team. Can’t wait to put the rest of the squad together and show the world what we can do.”  - Andy Miller, Founder + CEO, NRG Esports.

 

NRG is also excited to announce the signing of Joel Meler as Clash Head Coach. Joel has deep experience and strong technical skill having won 520,000 cards in game and being in the competitive scene for over a year.

 

“As a Clash Royale player since day one I can say that I'm pretty excited about the upcoming league for Clash Royale. Having the opportunity to be the head coach for NRG Esports is an amazing opportunity because of the people I get to work with. Hazard and Guanek are two of the best players in the world as well as two of the most humble. I see NRG Esports making an immediate impact in CRL.” Joel Meler, NRG Esports, Clash Royale Head Coach.

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About Supercell

Supercell is a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Tokyo, Seoul and Shanghai. Its games are available for tablets and smartphones using both Apple’s iOS and Google’s Android operating systems. Since its founding in 2010, Supercell has brought four games to the market - Hay Day, Clash of Clans, Boom Beach and Clash Royale.

 

About NRG Esports

NRG Esports is a San Francisco-based esports organization competing in nine professional video game leagues and known for its deeply engaged fan base. NRG was founded in 2015 by Andy Miller and Mark Mastrov, co-owners of the Sacramento Kings. NRG investors include Shaquille O’Neal, Alex Rodriguez, and Jennifer Lopez, alongside Silicon Valley entrepreneurs.

 

Media Contacts:

David Swartz, NRG Esports

david@nrg.gg

(917) 714-1229

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University of California, Berkeley Announces Esports Partnership with NRG Esports/SF Shock

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PRESS RELEASE

FOR IMMEDIATE RELEASE

University of California, Berkeley Announces
Groundbreaking Esports Partnership with NRG Esports/SF Shock;
New Esports Community Center

The first of its kind partnership between a major university and professional esports organization includes Women in Gaming, Career Center and educational initiatives

SAN FRANCISCO –  April 18, 2018 – NRG Esports, the San Francisco Shock and the University of California, Berkeley today announced an innovative partnership between the leading public University and the Northern California-based professional esports organization. As a premier sponsor of the Cal Esports program, NRG and the San Francisco Shock will collaborate with UC Berkeley and additional sponsors to launch the new campus esports community center at the Foothill complex in fall 2018.

The announcement comes on the heels of the Cal Esports team’s second consecutive win at the recent Fiesta Bowl Overwatch Collegiate National Championship, and as the SF Shock begin the second half of the inaugural Overwatch League Season. This partnership with NRG and the SF Shock marks the latest expansion of the University’s new esports program, which takes an integrated approach that incorporates multiple aspects of the student experience and focuses on five overarching pillars: community, competition, social responsibility, wellness and lifelong learning.

“Over the past few years, esports has gained a lot of momentum, and we’re incredibly proud of our student athletes,” said Stephen Sutton, Interim Vice Chancellor for Student Affairs at UC Berkeley. “Student interest has been a major driving force behind our program. Our unique, holistic approach puts UC Berkeley’s public mission at its core. We’ve quickly learned that esports isn’t just about gaming — it’s a growing industry and lifestyle. We’re excited to partner with the SF Shock to create career pathways and educational opportunities for students in this expanding job market.”

 

“By investing in this esports program, we’re investing in the future: technology, reinvented community, new learning models, and of course, the students,” said Andy Miller, owner and CEO of NRG and the San Francisco Shock. “Not only is UC Berkeley one of the most prestigious institutions for higher learning in the world, but it also runs the best collegiate esports program in the country. We look forward to the many things we can do together not just in our Northern California market, but hopefully throughout the esports community as well.” 

In addition to competitive gaming, the partnership will provide support for educational and professional development programs for esports student athletes, including a community innovation lab, exploring tie-ins to for-credit courses, connections to a professional, competitive team for students interested in becoming professional players, industry internships and job fairs in association with the campus Career Center, and an alumni gaming chapter.

The partnership will also highlight a mindfulness, health and wellness program for gamers, as well as a Women in Gaming Initiative to create a gateway for more female gamers to play more games, with more confidence. UC Berkeley student and gaming community leader Cherie Lin, who is also co-leading the Women in Gaming initiative, believes UC Berkeley is full of active and committed gamers, brought together by their shared passion for esports. “Thanks to the new center and our partnerships,” Lin said, “we can build on that dedication to promote gender equality in the gaming community, in addition to creating new opportunities for the entire student body.” 

The new Shock and NRG sponsored Cal Esports community center, located at an historically under-scheduled side of campus, will provide students a place to gather, watch matches and hone gaming skills. Beyond being an esports arena, the center will serve as a campus hub for collegiate esports and gaming-related activities with ongoing events such as mixers, TED-style talks for gamers, meetings with industry leaders and student lab hours. 

The first co-sponsored event will take place at UC Berkeley’s campus on Wednesday, April 18, 5-9 p.m. PST. Students will be invited to an SF Shock viewing party as the team takes on the Dallas Fuel. Reporters interested in attending the event should RSVP by 4 p.m. day of the event to:  adam.ratliff@berkeley.edu 

About UC Berkeley and Cal Esports

The University of California, Berkeley is the world’s premier public university dedicated to excellence in teaching, research and public service. The University of California was chartered in 1868 and its flagship campus in Berkeley, on San Francisco Bay, now has more than 1,500 full-time and 500 part-time faculty members dispersed among more than 130 academic departments and more than 80 interdisciplinary research units. 

Cal Esports includes more than 90 collegiate student-athletes on 10 competitive teams, who represent UC Berkeley at national and international competitions. The campus also has a wide variety of active clubs and student groups on campus, from casual play to game design, that engage the gaming community. 

About the San Francisco Shock and NRG Esports

The San Francisco Shock, one of the 12 esports franchises competing in the Overwatch League's inaugural season, is owned by NRG esports, a San Francisco-based esports organization competing in eight professional video game leagues and known for its deeply engaged fan base. NRG was founded in 2015 by Andy Miller and Mark Mastrov, co-owners of the Sacramento Kings. NRG investors include Shaquille O’Neal, Alex Rodriguez, and Jennifer Lopez, alongside Silicon Valley entrepreneurs. 

 

OVERWATCH, OVERWATCH LEAGUE, BLIZZARD, and BLIZZARD ENTERTAINMENT are trademarks of Blizzard Entertainment, Inc.

 

Media Contacts:

Adam Ratliff, UC Berkeley

adam.ratliff@berkeley.edu 

(510) 365-4475 

 

David Swartz, NRG esports

david@nrg.gg

(917) 714-1229

NRG Esports has joined the Clash Royale arena!

Assets: https://spaces.hightail.com/receive/86TDWEnKSD

FINAL - To be released Tuesday, April 3 @ 7am ET/ 12 pm London/ 2pm Helsinki

Team-Based Competition Comes to the World’s Largest Mobile Esports Competition with the Clash Royale League

Cloud9, Team SoloMid, Tribe Gaming, Immortals, NRG, Complexity, 100 Thieves and Counter Logic Gaming to Represent the CRL North American League and Build Rosters for 2018 Competition

 Every Player in the World Given the Chance to Be Recruited by a Pro Team, Advance to the World Finals Event and Compete for Their Share of the $1M Up for Grabs

Helsinki - April 3, 2018 - Supercell, the developers of Clash Royale, welcome eight of North America’s top esports organizations, Cloud9 Esports, Team SoloMid, Tribe Gaming, Immortals, NRG, Complexity, 100 Thieves and Counter Logic Gaming, to the Clash Royale League (CRL), the all-new team-based esports league for the world’s best players. Clash Royale made history in 2017 with its inaugural competition which crowned sergioramos:) from Mexico as the best player in the world. This year, Supercell offered players the chance to be signed by one of these elite pro teams through an in-game event called the Clash Royale League Challenge. Twenty five million players competed to qualify for the CRL in 2018, and just under 7,000 players from 113 different countries made it to the next round. In the coming months, pro teams will create their rosters and prepare to compete for their spot in the World Finals event that will take place later this year, as well as their share of the $1 Million.

The eight teams representing North America in the CRL are Cloud9, Team SoloMid, Tribe Gaming, Immortals, NRG, Complexity, 100 Thieves and Counter Logic Gaming. Each of these teams will be building a roster for their Clash Royale team from the pool of players that completed the in-game Clash Royale League Challenge. The European region will be represented by FNATIC, Misfits, SK Gaming, G2 Esports, Team Liquid, Team Queso, Team Dignitas and Allegiance. Mainland China will be represented by EDG.M, GO, JDG, LGD, NOVA, OP, SNAKE, WE and Asia will be represented by OGN Entus, Sandbox, Kingzone, OP.GG, GameWith, PONOS Sports, DetonatioN Gaming, FAV Gaming, AHQ ESPORTS CLUB, KIX, Chaostheroy and Bren Esports. The teams representing the Latin American region of the CRL will be announced at a later date.

“It’s tremendous how quickly Clash Royale revealed itself to be the next big esport and we are impressed with Supercell’s thoughtful steps to build an exciting global league,” said Jack Etienne, owner of Cloud9. “It’s also incredible that the Clash Royale League gives every single player the opportunity to go pro, giving us the opportunity to draft new and upcoming talent. We’ll be watching to see who rises to the top over the next few months of competitive play and can’t wait to put our team together and compete for a spot at the World Finals.”

Reflecting the game’s global player base, the CRL gives the top players and teams from around the world an opportunity to compete for prizes and glory. Two CRL regions, Mainland China and Asia (which includes all Asian countries other than China), will have a Spring Season which runs from March 23-Jun 3 in China, and April 27 - July 14 in Asia. Other regions in the world will begin competing with the Fall Season in August, leading up to a World Finals event which will take place in Winter 2018. Along with the CRL, a new tournament format will be introduced that will make the competitions more fun to watch, with an emphasis on finding the best team as opposed to individual player. Each of the CRL regions will be comprised of 4-12 teams, with 4-6 players per team. Top teams from each of the regions will advance to the World Finals.

“The level of enthusiasm we’ve seen from the most respected esports teams in the world is as humbling as it is exciting, and we’re looking forward to supporting them in order to grow the Clash Royale esports ecosystem for our players,” said Tim Ebner, who oversees esports at Supercell. “Staying true to the Supercell vision of making games everyone can enjoy for years and years, the Clash Royale League will

continue to offer as many players as possible an open path to competing at the highest level.”

"Having seen the growth of Clash Royale first hand since its launch, I couldn't be more thrilled about the unveiling of the Clash Royale League,” said Patrick "Chief Pat" Carney, CEO of Tribe Gaming. "At Tribe, we're excited to be welcoming in a number of iconic esports organizations into the Clash Royale ecosystem, and we look forward to doing battle with them in each and every arena."

Clash Royale is a real-time multiplayer game starring the Royales, your favorite Clash characters, and much, much more. In the game, players collect and upgrade dozens of cards featuring the Clash of Clans troops, spells and defenses Clash players know and love, as well as the Royales: Princes, Knights, Baby Dragons and more. Players must knock the enemy King and Princesses from their towers to defeat their opponents and win Trophies, Crowns and glory in the Arena. Players are able to form a Clan to share cards and build their very own battle community and lead the Clash Royale Family to victory!

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About Supercell

Supercell is a mobile game developer based in Helsinki, Finland, with offices in San Francisco, Tokyo, Seoul and Shanghai. Its games are available for tablets and smartphones using both Apple’s iOS and Google’s Android operating systems. Since its founding in 2010, Supercell has brought four games to the market - Hay Day, Clash of Clans, Boom Beach and Clash Royale.

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Welcome our new Director of Social Media: Joe Pokrzywa

The team at NRG Esports and the San Francisco Shock are very pleased to announce the newest member of the team: Joe Pokrzywa. Joe will be joining us as the Director of Social Media!

Born and raised in Chicago, Joe got his first taste of Esports by playing numerous seasons of CAL/CEVO in Call of Duty 4 Promod. Since then, he has played professionally in Battlefield 4 and briefly in Overwatch. Prior to joining NRG, Joe owned his own marketing consultancy and was the Head of Marketing for a prominent financial technology startup.

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#BABYBAYCHALLENGE Press Release

MEDIA CONTACT:

David Swartz

917.714.1229

David@nrg.gg

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FOR IMMEDIATE RELEASE

 

THE #BABYBAYCHALLENGE

The San Francisco Shock turn a simple photo into a viral movement to raise money and awareness for adolescent mental health.
 

UPDATE:  As the #babybaychallenge rolls on, we want to thank everyone for the tremendous support.  On behalf of all participants, the San Francisco Shock will donate $1 per post, up to $10,000, to the National Alliance on Mental Illness.  If you or your organization is interested in matching our donation please contact david@nrg.gg.

SAN FRANCISCO (February , 2018) – It began when one of the Shock’s star players Andrej “BabyBay” Francisty posted a simple black and white picture of himself laying down with one arm up to launch his personal Instagram Account.  NRG Esports’ Vice President of Content, Cory Vincent, saw the photo and posted his version of it with the hashtag #babybaychallenge.  Soon, others followed with similar posts and the Shock executive team quickly realized that this fun challenge could shine a light on a serious cause.  

In December of 2017, the Shock took to Twitter with a poll asking fans what social cause was most important to them.   The poll results were clear and aligned with a cause that was at the top of the list for the team; mental health awareness with a specific focus on the issues that face adolescents today.   

“We know that millions of kids play videos games and that it’s a great source of fun for them.  We also know that so many kids today struggle with depression, anxiety and other mental health related issues” said Andy Miller, Founder and CEO of NRG esports, parent organization of the San Francisco Shock.  “Ever since the poll, we have been looking for the best partner and plan to make an impact in this space.  Once we realized that the #babybaychallenge could do this, we kicked into high gear and reached out to the San Francisco Chapter for the National Alliance on Mental Health (NAMI).”

Soon thereafter the  #babybaychallenge really began to take off.  All fans have to do is take a side-by-side photo emulating the original Babybay image, tag @SFShock, use the hashtag #babybaychallenge, and challenge at least one other person to do the same. The Shock will be donating for every image used in conjunction with the tag and are encouraging others to donate as well.

The #babybaychallenge has attracted the attention of esports personalities, casters, players, teams and even Overwatch League Commissioner, Nate Nanzer.   The challenge has garnered mainstream attention as well, with celebrities including Shaquille O’Neal getting in on the action. 

As for BabyBay, he has supported the initiative from the start and is responding as frequently as possible to recognize and thank anyone who participates.  And as the challenge grows, so too does the awareness towards adolescent mental health.

“I’m proud of our team and our organization for turning this into a social movement and letting kids know they are not alone” said Miller.  So many of the posts, have been young people sharing their own struggles with anxiety, depression and more. So to us, helping to bring awareness to this issue is as important as the money being donated.” 

A video has now been made detailing the #babybaychallenge and how anyone can get involved. 

To Donate to NAMI SF Go to:  https://www.namisf.org/our-mission

For more information on the San Francisco Shock, follow the team on Twitter @SFShock.

About San Francisco Shock

San Francisco Shock, one of the 12 esports franchises competing in the Overwatch League's inaugural season, is owned by NRG esports, a San Francisco-based esports organization competing in eight professional video game leagues known for its deeply engaged fan base. NRG was founded in 2015 by Andy Miller and Mark Mastrov, co-owners of the Sacramento Kings. NRG investors include Shaquille O’Neal, Alex Rodriguez, and Jennifer Lopez, alongside Silicon Valley entrepreneurs. 

OVERWATCH, OVERWATCH LEAGUE, BLIZZARD, and BLIZZARD ENTERTAINMENT are trademarks of Blizzard Entertainment, Inc.

About NAMI San Francisco

The National Alliance on Mental Illness in San Francisco (NAMI SF)  is the community's voice on mental illness. We are a part of grass-roots, nonprofit, national NAMI organization, and also an affiliate of NAMI California.  NAMI San Francisco was founded in 1983 by family members of people living with a mental illness.

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SF Shock Looking for a Content Creator in the LA Area

The San Francisco Shock are looking for a talented and motivated Content Creator in Los Angeles; a great editor and someone who can also shoot and help us create unique social media content.   This person needs a high level of knowledge in the Overwatch Community as they will be interacting with the SF Shock players, coaches, game highlights, streams, etc.  More than anything, they need a great attitude, strong work ethic and ability to hit deadlines.

 

Specific Requirements for this person include:

  • Owns and operates their own editing system (Adobe Premier is preferred)
  • Owns and operates a high end SLR or similar camera
  • Skilled in basic still and motion GFX (Adobe PhotoShop, AfterEffects, etc.)
  • Lives in/around Burbank, CA to be near the team
  • Willing to work long hours including covering matches and other events
  • Overwatch Knowledge, experience and passion!

We would like to get someone going shortly after the new year so if you are interested, please send your resume and links to your videos/reels to info@NRG.gg

Welcome to the Fam!

NRG Esports is excited to announce the newest addition to the #NRGFam, Director of Events and Local Marketing Andrew Miller. Andrew has a history of local community interaction and event-coordination and will be a key piece to the localized growth of NRG in the future.

Born and raised in the Bay Area, Andrew started gaming on Pokemon Yellow and now follows League of Legends and Overwatch. After graduating from SJSU he worked for several startups in Palo Alto prior to joining NRG.

We are looking forward to working with Andrew going forward, as we know his can-do attitude and creative mind will help propel NRG into the forefront of esports organizations.

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Emmy Award Winner David Swartz joins NRG and SF Shock as CMO

David Swartz is a five-time Emmy Award winning producer including “Best Feature Story” in 2002.  His career began in Atlanta working for the Olympic Broadcast Committee and Turner Sports.  In 1997 he moved to New York to help launch the Sports Illustrated for Kids Show on CBS and then went on to produce features, shows, and specials for CBS, ESPN, Turner Sports, and NBC where he served as a producer for NBC Olympics and Sports.  He has covered five Olympic Games and nearly every major sporting event.

 

Swartz began his own production company in 2003 and then merged with 441 Productions. As Executive Producer, Coordinating Producer or Director, Swartz was involved in all aspects of the operation for over 10 years as the company produced a wide variety of series and shows including; The World Series of Poker on ESPN, Jim Rome on Showtime, Friday Night Tykes on Esquire, Making the Cut with Ray Romano and Kevin James on HBO, NHL 36 on NBC, The National Geographic Bee on National Geographic, MLS 36 on NBC, Hustling the House on Discovery, Game on America on Travel Channel, and NCAA 75 on CBS.

 

Swartz then headed to the West Coast to become the Vice President of Content Development and Executive Producer for the Sacramento Kings.  In this role, Swartz served as the lead creative force in all in-game entertainment, videos, graphics, audio and digital/social content for the organization.  Additionally, he supervised the AV and content integration for the opening and inaugural season of Golden 1 Center, the most technologically advanced arena in the world and the Sports Business Journal “Arena of the Year”.

 

Swartz grew up in the Boston area and graduated cum laude from the University of Rochester in 1994.  He and his wife, Sarah are the proud parents of Tommy, Zoe and Mia. 

San Francisco Overwatch Roster Reveal

At long last, the day is finally here. The San Francisco Overwatch team is ready! We are proud to announce our eight players: dhaK, Danteh, IDDQD, Super, Babybay, Sleepy, Nomy, and Sinatraa. The team is excited to take the competition and bring home the title in the inaugural season of the Overwatch League.

We’ve gathered some of the most explosive players in North America to rep the Bay Area in this inaugural season of the Overwatch League. I’m honored to work with this crew and ready to bring the trophy home for San Francsico.
— Bradford Rajani
It has been a long journey, but I could not be more excited that we are bringing these eight players together. They represent the next step in our Overwatch path. These are some of the best players in the competitive scene and we are stoked for them to compete for San Francisco!
— Brett Lautenbach